After Effects CS6 Ray Traced 3D

Create a Fast and Furious Logo in After Effects CS6

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Creating a Still Image Using After Effects CS6

In this video we create a 3D design based on the Fast and Furious 6 logo.

This design leverages the ray tracing engine to achieve the 3D detail.

I've gone for the dynamism of the original Fast and Furious design, but this is not an attempt at a pixel-for-pixel copy.

You can use the Antique Olive Nord D Italic font for a more realistic effect, but as that font is only available commercially, I've decided in this video to use two free fonts:

Bitstream Vera Sans download at dafont.com.

and

Tondu Beta download at fontspace.com.

In the final image shown here, I've added a horizontal blur to the IBL used to produce the horizontal streaking seen on the number '6'.

It should be possible to animate this design and perhaps in a future video that is something I might tackle.

The trailer for Fast and Furious 6 can be seen here - the animated logo is seen towards the end of the video. And, yes, it looks pretty awesome!

Fast and Furious in Photoshop CS6 3D

AMD vs NVIDIA

Choosing A Video Card for After Effects CS6 Ray Tracing

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Getting the Right Graphics Card for 3D Ray Tracing in After Effects

After Effects supports a huge number of Nvidia and AMD cards. The more powerful ones give a huge boost to performance.

But when it comes to Ray Tracing in After Effects CS6, something odd. Decent cards seem to either perform very well, or not at all.

The reality is that there are just a few Nvidia cards that provide real performance in After Effects CS6 ray tracing and this video looks at the reasons for this.

Adobe's Recommend GPUs

The following NVIDIA GPUs are supported in After Effects CS6.
Mac:

GeForce GTX 285
GeForce GT 650M*
Quadro FX 4800
Quadro 4000

Windows:

GeForce GTX 285
GeForce GTX 470
GeForce GTX 570
GeForce GTX 580
GeForce GTX 670*
GeForce GTX 680*
GeForce GTX 690*
Quadro CX
Quadro FX 3700M
Quadro FX 3800
Quadro FX 3800M
Quadro FX 4800
Quadro FX 5800
Quadro 2000
Quadro 2000D
Quadro 2000M
Quadro 3000M
Quadro 4000
Quadro 4000M
Quadro 5000
Quadro 5000M
Quadro 5010M
Quadro 6000
Tesla C2075 (Windows)/Maximus configuration

Source: Adobe.com

AECS6 Nvidia GPU Compatible

After Effects CS6

Creating a Ray-Traced Intro - Part 6

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After Effects CS6 Intro/Outro - Ray Tracing Quality and Anti-Aliasing

This is the final of six videos related to the creation of a sliding text intro.

This video lookos at ray tracing quality and anti-aliasing settings.

After Effects Sliding Text

After Effects CS6

Creating a Ray-Traced Intro - Part 5

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After Effects CS6 Intro/Outro - Positioning 3D Elements Using the Rotate, Move and Camera Tools

This is the fifth of six videos related to the creation of a sliding text intro.

In this video, everything has already been animated but it is actually in the next video that we look at how the animation was put together.

We also look at how multiple views and multiple cameras can be useful in positioning 3D elements.

After Effects Sliding Text

After Effects CS6

Creating a Ray-Traced Intro - Part 4

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After Effects CS6 Intro/Outro - Animating Sliding Text and Camera Motion

This is the fourth of six videos related to the creation of a sliding text intro.

This video looks at basic animation, both of the text layer and the camera.

We are only covering the absolute basics of how animation works in After Effects.

After Effects Sliding Text